render
BaseRender
EnvRender
RealtimeRender
RealtimePartialRender
- class gobigger.render.realtime_render.RealtimePartialRender(width, height, padding=(0, 0), cell_size=10, scale_up_ratio=1.5, vision_x_min=100, vision_y_min=100, player_name=None, only_render=False)[source]
- Overview:
Used in real-time games to give the player a visible field of view. The corresponding player can be obtained by specifying the player name. The default is the first player